Star Wars Outlaws: Engaging Worlds and Memorable Characters
I found the main story did a solid job of giving you legit reasons to hop between all these worlds, but it was really the characters and the syndicate systems that had me hooked, especially since you can also buy cheap Xbox games that explore these intriguing connections even further. ND-5, the droid buddy they hyped up in the trailers, is the latest in a long line of droids that totally steal the show in Star Wars. His straight-man vibe mixed with the friction he has with Kay’s naivety is when Outlaws really started to hit for me. If you were worried Outlaws would be like the recent Assassin's Creed games, where the map is a total mess of markers, it kinda is but also isn’t. There’s a ton to do and find, but it comes at a way more chill pace and feels more natural. You might catch two criminals chatting about where they stashed their loot, get a tip from a bartender, or help out a merchant. Most of it can be skipped, but it all has context and offers real rewards, like boosting your rep with specific syndicates. Balancing your relationship with different syndicates brings some of the most interesting choices in Outlaws. Am I willing to risk my rep with one crew to boost it with another so I can hit my current goal? These decisions—what you do and what you say—affect more than just a bar on a menu. If your rep drops too low, some areas can turn hostile, while raising it unlocks exclusive gear from vendors.
Engaging Progression System in Star Wars Outlaws
Also, this isn’t some RPG where you’re just grinding out XP and magically turning it into new skills or buffed stats; instead, you can buy cheap Xbox games that offer a more immersive and engaging experience. Outlaws really shines by pulling you into the world with a progression system that’s all about people and gear. Unlocking new skills is a two-step deal: first, you gotta find an expert to teach you something in a specific area, then you’ve gotta complete a set of actions or challenges to unlock one of several skills. It’s kinda like a more involved version of the skill system from Skyrim, where you level up a weapon by actually using it, but Outlaws adds a little meta-game that encourages you to mess around with the mechanics in ways you might not think to. Combat does start off a bit slow, but even right from the get-go, your blaster feels and sounds like a real weapon. Once you grab some upgrades and learn to involve Nix in the mix, you can start manipulating the systems in some super exciting ways. Plus, Kay's more fragile nature pushes you to be clever instead of just going in all brute force.
Mixed Impressions of Kay's Character in Star Wars Outlaws
Kay didn’t really wow me at first. Even though she was supposedly raised doing shady stuff, she acted so naive that I couldn’t feel sorry for her when she instantly trusted a stranger, only to get betrayed in a matter of hours more than once, making me wonder how she could survive in a world where you’d think she’d need to be more cautious, especially if she ever wanted to buy cheap PS5 games that feature stronger protagonists. Plus, before she started building her crew, her solo banter was pretty cringey. If you’re over lines like “I think that went pretty well, right?” after a huge firefight, you won’t find much relief until she’s got a crew to bounce jokes off of. Building that crew is the main focus of the story, and it plays out just how you’d imagine: you get a list of specialists to recruit for the big job, track them down, and help them out of some tight spots before they join you. The story has some cool twists, but mostly keeps it safe. Combat is a blast and feels super punchy, but stealth can be a mixed bag. You often need to stay sneaky, but the mechanics and tools aren’t as polished as they should be. You’ll find yourself trying to sneak through a place only to hit a roadblock where there’s no way to get by without being noticed, even with Nix helping out. Outlaws usually does a great job of giving you multiple ways to tackle things, but these forced stealth sections feel more like trial-and-error than anything else. Kay’s quips might not be everyone’s vibe, and there are definitely moments where you’ll have to suspend your disbelief, but overall, there’s a lot to enjoy about joining this crew!